Created almost entirely in Unity 3D, the game engine software, this film subverts the three-act hero structure. It demands the viewer to stay with its temporal conceit, as it conceptually engages the legacies of time, labour, psychological, material, and climate decimation in colonialism's afterlives, examining how one's cultural history and current reality are embedded and continued within these evasive bureaucratic languages, ledgers, and legacies.
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